Roof the wing you have already finished. A pitched roof over a lodge with no beds is a screenshot, not progress.
Corner-first
- Finish the walls and floors of that section. Pieces will not sit honestly over empty air.
- Place a corner piece on each corner of the footprint.
- Turn each corner so the thicker or higher side faces the center.
- Fill edges and the middle with sloped pieces.
- Walk the camera around all four sides.
Practice on a small square before a hall. For a simple ridge, two opposing slopes can meet at a peak. If a gap remains, move the cursor slowly. Several snap points exist.
Inverted pieces and the floor tool
Valleys, overhangs, and nested pitches use an inverted roof piece after the corners and normal slopes are in. There is no single official cathedral shape.
The floor tool, in the three-dots menu, can add or remove floor and roof fills on a section that already exists. It is the patch tool after you move stairs. It is not the same as selling a foundation section, and it is not a substitute for visible pitched tiles. Flat roof fills also become decks. Keep guests off unrailed edges.
Zoom out while you snap. A roof that looks right from the front door can be twisted on the farm side.
Packs
Stonemason tiles read as pointed stone. Rare glass changes balconies over a non-square plan. Cottage tiles soften a residential cap. Mini coin packs are enough to learn the snaps.
If placement fails
- The section underneath is incomplete.
- You are on the wrong snap. Zoom out and slow down.
- A stair move opened a hole. Refill with the floor tool, then dress it.
- Corners face the wrong way, so one façade looks fine and the other gaps.
Roof after layout has a wing worth covering, and after stairs have stopped moving.
